Khronos just sent out the below message to Press and Game Developers. To my understanding, there are many game devs under the readers of this blog, so I’d like you to share the message with you.
JOIN KHRONOS GROUP AT GDC 2014 SAN FRANCISCO
Press Conference, Technology Sessions and Refreshment OasisWe invite you to attend one or more of the Khronos sessions taking place in the Khronos meeting room just off the Moscone show floor. For detailed information on each session, and to register please visit: https://www.khronos.org/news/events/march-meetup-2014. PRESS CONFERENCE
- WHEN: Wednesday March 19 at 10:00 AM (Reception 9:30 AM)
- WHERE: Room 262, West Mezzanine Level, (behind Official Press Room)
- GUESTS: Members of the Press and Industry by Invitation*
- RSVP: Jon Hirshon, Horizon PR jh@horizonpr.com
Members of the press are invited to attend the Khronos Press Conference, held jointly again this year with consortium PCGA (PC Gaming Alliance). Khronos will issue significant news on OpenGL ES, WebCL, OpenCL, and several more Khronos technologies, and PCGA will issue news about 2013 Gaming Market numbers. Updates will be delivered by Khronos and PCGA Executives, with insights made by David Cole of DFC and Jon Peddie of Jon Peddie Research.
DEVELOPER SESSIONS
- WHEN: Wednesday March 19 & Thursday March 20; Session Times Below
- WHERE: Room 262 – West Mezzanine Level, Moscone Center
- GUESTS: All GDC attendees**
- RSVP: https://www.khronos.org/news/
events/march-meetup-2014 All GDC attendees** are invited to the Khronos Developer Sessions where experts from the Khronos Working Groups will deliver in-depth updates on the latest developments in graphics and media processing. These sessions are packed with information and provide a great opportunity to:
- Hear about the latest updates from the gurus that invented these technologies
- See leading-edge demos & applications
- Put your questions to members of the Khronos working groups
- Meet with other community members
SESSION SCHEDULE
Wednesday March 19
- 3:00 – 4:00 : OpenCL & SPIR
- 4:00 – 5:00 : OpenVX, Camera and StreamInput
- 5:00 – 6:00 : OpenGL ES
- 6:00 – 7:00 : OpenGL
Thursday March 20
- 3:00 – 3:50 : WebCL
- 4:00 – 4:50 : Collada and glTF
- 5:00 – 7:00 : WebGL
SESSION REGISTRATION
For information and to register, visit:https://www.khronos.org/news/events/march-meetup-2014 REFRESHMENT OASIS
- WHEN: Wednesday March 19 & Thursday March 20; from 10 AM to 7 PM
- WHERE: Room 270, West Mezzanine Level
- GUESTS: All GDC attendees**
- RSVP: https://www.khronos.org/news/
events/march-meetup-2014 We thought “Refreshment Oasis” sounded like a nice way to say “sit down and have a cup of coffee while we keep working!” Khronos is happy to offer a hospitality suite conveniently located next to our primary meeting room (and the official GDC Press room) to showcase Khronos Member technology demos and offer a place for GDC guests, Khronos Members and Marketing staff to meet. You are welcome to just drop by for a chat, or please email Michelle@GoldStandardGroup.org to arrange a meeting with any Work Group Chairs, Khronos Execs or Marketing Team.
We look forward to seeing you at the show!
*Admittance to the Press Conference is open to all GDC registered Press, and to members of industry on a “Seating Available” basis. Space is limited so reserve your seat today.
** Admittance to the KHRONOS sessions is FREE but: (1) all attendees must have a GDC Exhibitor or Conference Pass to gain entry to the Khronos meeting room area (GDC tickets details http://www.gdconf.com) and (2) all attendees MUST REGISTER for the individual Khronos API sessions. We expect demand to be high and space is limited.
With open standards becoming more important in the very diverse computer-game industry, Khronos is also growing. If you are in this industry and want to know (or influence) the landscape for the coming years, you should attend.