More and more professional media software now has support for OpenCL. It starts to be a race where you cannot stay behind. If the competitor runs more than twice as fast on the same hardware, then you just can’t say “Sorry, you should buy NVIDIA hardware”. I expected this to happen, but could not tell in what industry they would run fastest. Seems it is fluid dynamics, video-editors and photo-editors.
AMD and Intel mostly have been selected as collaboration partners. Apple has been a main drive, especially with the introduction of their new MAC Pro with two high-end AMD FirePro GPUs.
Sony Catalyst Family
Sony released three new software packages to support video professionals in pre- and post-production.
Colorfront Express Dailies and On-Set Dailies
This software is an on-set dailies processing system (playback and sync, QC, colour grading, audio and metadata management).
The 2014 versions have OpenCL support in their transcoder plugin, Transkoder.
RED REDCINE-X PRO
The Foundry Nuke Blink framework
NUKE studio is a node-based VFX, editorial and finishing studio. As with most products on this page, look for the “reel” to get a nice demo of its capabilities.
Magix Hybrid Video Engine
Adobe CS6 creative suite
Adobe has entered the OpenCL market publicly with . With Premiere Pro (video editing) and Photoshop (photo-editing) two main products with advanced GPU-acceleration via OpenCL.
Sony Vegas Pro
RealFlow Hybrido2 engine
Maya is a toolsets to help create and maintain the modern, open pipelines you need to address today’s challenging 3D animation, visual effects, game development and post-production projects. Since the 2013 version it is accelerated for physics simulations via Bullet and OpenCL.
ArcSoft SimHD and Sim3D engine
ArcSoft media-engines SimHD and Sim3D have OpenCL support since several years and are used in several of their products.
BMD has two suites which use OpenCL, Resolve and Fusion. DaVinci was acquired in 2009 and EyeOn in 2014.
Resolve has real-time colour correction thanks to OpenCL.
Fusion is an image compositing software program created by eyeon Software Inc. It is typically used to create visual effects and digital compositing for film, HD and commercials.
It uses OpenCL since version 6.
Roxio Creator Suite
Roxio uses OpenCL for accelerated rendering in their suite. They were one of the first to implement OpenCL – I think already in 2010, before OpenCL was even cool.
Unluckily they don’t have much information – just a mention that they have support.
Apple Final Cut Pro and iMovie
Apple has support in Final Cut Pro X, Motion 5 and Compressor 4.
Also iMovie works a lot faster when you have an OpenCL capable MAC.
Blender Cycles & Bullet
You cannot find any demonstration of new video hardware without Big Bucks Bunny, the short CG movie created with Blender.
It uses OpenCL in two parts: physics simulations (Bullet) and compositor (Cycles).
Side Effects Houdini
Houdini is a procedural node based 3D animation and visual effects tools for film, broadcast, entertainment and visualisation production.
There is support for OpenCL in zMatte, Composite Suite Pro and Film Stocks since Q4 2013.
zMatte is a keyer for blue and green screen composites. Composite Suite Pro is a collection of visual effects plug-ins. Film Stocks simulates color and black and white still photographic film stocks, motion picture films stocks and historical photographic processes.
OTOY OctaneRender 3
OctaneRender is a GPU-based, real-time 3D, unbiased rendering application. In March 2015 OTOY announced OctaneRender 3, which has full OpenCL support:
OpenCL support: OctaneRender 3 will support the broadest range of processors possible using OpenCL to run on Intel CPUs with support for out-of-core geometry, OpenCL FPGAs and ASICs, and AMD GPUs.
Below is a reel of OcateRender 2 with CUDA. According to OTOY the performance on AMD and NVidia is comparable.
SAM Alchemist XF
Alchemist XF supports format and framerate conversion from SD up to 4K for a wide variety of file formats at high speed.
There is a lot more OpenCL-powered software coming up rapidly (we hear things). But we also missed (or accidentally forgot) software. Please help making this list complete and send us an email.