Answer: No, or not yet. Apple tested Intel and AMD hardware for OSX, and not portable devices. Sorry for the false rumour; I’ll keep you posted.
Update: It seems that OpenCL is on iOS, but only available to system-libraries and not for apps (directly). That explains part of the responsiveness of the system.
At the thirteenth of August 2011 Apple askked the Khronosgroup to test 7 unknown devices if they are conformant with OpenCL 1.1. As Apple uses OpenCL-conformant hardware by AMD, NVidia and Intel in their desktops, the first conclusion is that they have been testing their iOS-devices. A quick look at the list of available iOS devices for iOS 5 capable devices gives the following potential candidates:
- iPhone 3GS

- iPhone 4
- iPhone 5
- iPad
- iPad 2
- iPod Touch 4th generation
- Apple TV







ZiiLabs has been offering an early access program for 










WebGL is already secured to be a success; only IE-users will not have the 3D-web without plugin. But once sites like Wikipedia starts to offer 3D-imagery of the 
After IBM-compatible clones took over from Apple, Atari and ZX Spectrum, we just got used to that a PC is an X86 with MS Windows and Office on it. Around a decade ago Apple fought back with OSX on which Windows 7 (launched in 2009) was the first real answer. Meanwhile Apple switched to Intel, since IBM was not fast enough with the development of the POWER-processor – a huge operation, which seemed a one-time-only step for Apple at the time. SemiAccurate now speaks of 




