[Dutch] Op het Sogeti Engineering World 2011 heb ik een presentatie gehouden over OpenCL in de cloud, in het Nederlands. Om the coolheidsfactor te verhogen heb ik gebruik gemaakt van Prezi als contrast met de standaard dia-show-presentaties. Het resultaat treft u hier beneden, maar kan helaas onmogelijk het hele verhaal vertellen dat ik gedeeld heb tijdens de presentatie. Wilt u ergens iets meer van afweten, vraag gewoon of zet een comment onderaan dit artikel. Ik luister naar mijn lezers via Twitter.
De presentation bestaat uit 4 delen: een introductie, uitleg van OpenCL, Mobiele apparaten en and Data-centres. De laatste twee vormen cloud-computing.
[English] At the Sogeti Engineering World 2011 I presented about OpenCL in the cloud, in Dutch. To increase the relative cool-factor I made sure I had the only Prezi-presentation between the standard sheet-flip presentations. The result you can see below, but can impossibly tell all I shared at the presentation. If you want to know more, just ask or put an comment under this article. I listen to my readers via Twitter.
The presentation has four parts: an introduction, explanation of OpenCL, Mobile devices and data centres. The last two form a segment cloud-computing I want to focus on.
Continue reading “Engineering World 2011: OpenCL in the Cloud”


About 5 months ago we started 



Update 17-06-2011: updated version of 

The Wine 1.3 branch has support for OpenCL 1.0 since 
Developing with OpenCL is fun, if you like debugging. Having software with support for OpenCL is even more fun, because no debugging is needed. But what would be a good machine? Below is an overview of what kind of hardware you have to think about; it is not in-depth, but gives you enough information to make a decision in your local or online computer store.









When you ever saw a CT or MRI scanner, you might have noticed the full-sized computer next to it (especially the older ones). There is quite some processing power needed to keep up with the data-stream coming from the scanner, to process the data to a 3D-image and to visualise the data on a 2D-screen. Luckily we have OpenCL to make it even faster; which doctor doesn’t want real-time high-resolution results and which patient doesn’t want to see the results on Apple iPad or Samsung Galaxy Tab?







Computer games are cool; merely because you choose from so many different kinds. While Tetris will live forever, the latest games also have something to add: realistic physics simulation. And that’s what’s done by GPUs now. Nintendo has shown us that gameplay and good interaction are far more important than video-quality. The wow-factor for photo-realistic real-time rendering is not as it was years ago.


